|F-16A Fighting Falcon||F-16C Fighting Falcon||F-16C Block 52|
| General Dynamics|
F-16 Fighting Falcon
|Class||Multirole Combat Aircraft|
|Variant(s)||F-16C Fighting Falcon|
|Armor||Front 0 / Side 0 / Rear 0 / Top 0|
|Fuel Capacity||5000 L|
|Type||Airborne, Mechanized, Armored, Motorized, Support|
|Gatling gun||M61A1 Vulcan (20mm)|
|Cluster Bomb||Mk 20 Rockeye II (245kg)|
The General Dynamics F-16 Fighting Falcon is a multirole jet fighter aircraft originally developed by General Dynamics for the United States Air Force. Designed as an air superiority day fighter, it evolved into a successful all-weather multirole aircraft. Over 4,500 aircraft have been built since production was approved in 1976.
Although no longer being purchased by the U.S. Air Force, improved versions are still being built for export customers. In 1993, General Dynamics sold its aircraft manufacturing business to the Lockheed Corporation, which in turn became part of Lockheed Martin after a 1995 merger with Martin Marietta.
The F-16A is a multi-role aircraft which carries cluster bombs, the AIM-9J Sidewinder missile and a 20mm Vulcan cannon. Because it lacks a longer range missile option, the F-16A is not the best choice for achieving air superiority, however it is effective against helicopters, and its tight turning radius and short-range missile compliment make it effective if it gets close to enemy fighters. Its high speed also makes it a good fall-back option to intercept enemy strike platforms.
In the strike role, the F-16A's High Explosive Anti-Tank cluster bombs can be effective for harassing tanks, or destroying lightly armored vehicles, such as troop transports outright. The aircraft's Vulcan cannon can also be used for strafing runs against infantry.
The F-16A Fighting Falcon in Wargame: Red Dragon is a 100-point multirole fighter available to American and NATO decks. Its ECM has been slightly improved (20%), but its loadout is otherwise unchanged. Its advantages and disadvantages are about the same in RD as they are in ALB.